Into the Spider-Verse

I am responsible for the design and modeling for all the props, and the 3D visual development for the environments presented. I also worked as part of the pre-vis team to help with environment design, modeling, and scouting needs.

Texture paints by the amazing illustrators on the visual development team.

SOFTWARE: Autodesk Maya, Arnold, Zbrush, and Adobe Photoshop.
HARDWARE: PC workstation and Wacom Cintiq.